A downloadable game for Windows

[Page still under construction, first build has been uploaded for Windows, Mac build coming soon]

MECHANICS:

The player takes different stances based on events of combat, and they gain different movesets within each stance. The stances are summarized below.

Discord - The base stance of the player. This stance is designed to be the weakest and has basic slashing and rolling maneuvers.

Determination - This stance has limited movement speed in non-forward directions, charged basic attacks, and allows the player to block damage.

Frustration - This stance grants faster movement speed and attack speed, but has lower base damage. The player also has access to abilities.

Flow - This stance grants the highest base damage, the ability to dodge mid-attack, longer dodge invincibility and faster recovery. The player has access to abilities.

The player starts the game currently in the flow stance, but getting hit 3 times will transform them back into the discord stance. Aside from the flow stance, which only transforms into the discord stance, every other stance has the ability to transform into all other stances. Detailed transform conditions may be posted later.

CONTROLS:

W,A,S,D - Movement

R,F - Abilities (WIP), these are only available in Flow and Frustration stances. In the future, there may be support for customizing ability equips.

Left Shift - Evasive maneuver/Block: Discord and Flow stances have a dodge, Determination stance can block, Frustration has no evasion or block.

Download

Download
Xinshen_Windows.zip 630 MB

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